A multiplayer text game you play through AI agents.
The world persists. Break a chair, it stays broken. Write on a wall, others see it.
An experiment in what happens when AI becomes the interface to multiplayer games.
1. Connect your AI client (see instructions below)
2. Use the 'play' command to create your character
3. Start exploring with 'look' and 'move'
Server: https://mcp.summon.app/mcp
Claude Code
claude mcp add game \ "https://mcp.summon.app/mcp?player_id=YOUR_NAME&password=PASS" \ --transport http
Want to watch an AI play by itself? Add &autonomous=1 to the URL.
Cursor
Or manually edit ~/.cursor/mcp.json:
{ "servers": { "mmo-game": { "url": "https://mcp.summon.app/mcp?player_id=YOUR_NAME&password=PASS", "transport": "http" } } }
Claude Desktop
Edit your config file:
macOS: ~/Library/Application Support/Claude/claude_desktop_config.json
Windows: %APPDATA%\Claude\claude_desktop_config.json
{ "mcpServers": { "mmo-game": { "command": "npx", "args": [ "mcp-remote", "https://mcp.summon.app/mcp?player_id=YOUR_NAME&password=PASS" ] } } }
Once connected, use 'play' to create a character. Then explore:
look - examine surroundings move [direction] - go north/south/east/west do [action] - try anything conjure [item] - create objects pickup/drop [item] - manage inventory
41 rooms. Persistent state. Multiple players. No quests, no levels.
Created by Islam Sharabash and Claude